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Welcome to blender secrets.
A place to level up your blender skills.

Bake Displacement Maps from Camera View

Bake Displacement Maps from Camera View

When you’ve created some sculpted detail on a Plane, like the Seamlessly Tiling sculpted details from the previous video, you can bake the result to a Displacement map from the Orthographic camera. This video shows how to get the best result.

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Metaballs Quickstart

Metaballs Quickstart

Sculpt Seamless Tiling Details for Normal or Displacement Maps

Sculpt Seamless Tiling Details for Normal or Displacement Maps