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Perfect topology on Curved surfaces using Shrinkwrap and Base Objects

Perfect topology on Curved surfaces using Shrinkwrap and Base Objects

When modeling a circular object or other non-flat surface, you can add holes and other details using Knife Cut and Loop Tools. But it will usually break the perfect surface smoothness. One solution is to keep a smooth subdivided version of the base shape and use a Shrinkwrap modifier on a more detailed duplicate.

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3 Scaling Tips You May Not Know

3 Scaling Tips You May Not Know

Do you know all 5 of these Bevel methods?

Do you know all 5 of these Bevel methods?