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Two methods for adding Collections to the Asset Browser

Two methods for adding Collections to the Asset Browser

Although at first glance, adding Collections and parented objects (like rigged characters) can’t be marked as Assets, there are in fact already 2 ways to do this. One is by using Blender 3.2 Alpha and another is a workaround for Blender 3.1.

Using Node Groups with the Asset Browser

Using Node Groups with the Asset Browser

Asset Browser (Updated)

Asset Browser (Updated)