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Blend materials with Rust and Dust using the Ambient Occlusion Node

Blend materials with Rust and Dust using the Ambient Occlusion Node

Using Rust, Dust or Dirt is a good way to blend two different materials and objects together. We can achieve this by using the Ambient Occlusion node, both in Cycles and Eevee.

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Texture Painting (Basics)

Texture Painting (Basics)

Add Seamless Details without Booleans (Part 2 Data Transfer modifier)

Add Seamless Details without Booleans (Part 2 Data Transfer modifier)